# Xanpher Pear-eon > [!infobox] > ## Profile > ![[H02 Xanpher Pear-eon P00.png]] > #### Roleplay Information > | Table Header | Table Header | > | ---- | --- | > | Player | [[Nathan Depaula]] | > | Campaign(s) | [[Yanis Chronicles: Origins Α\|Origins Α]], <br>[[Yanis Chronicles: Origins Ω\|Origins Ω]] | > | First Game | January 26, 2020 | > | Story Debut | Ifril 12, 3154 NY | > #### Biographical Information > | Table Header | Table Header | > | ---- | --- | > | Alias(es) | Star Baby ([[Grixis Grimblade Me'Esohonei\|Grixis]], [[H04. Ikai Oukeme\|Ikai]], [[H03. Leek\|Leek]]) | > | Alignment | [[Alignment#Neutral\|Neutral]] | > | Gender | Male | > | Pronouns | He/Him | > | Sexuality | Heterosexual | > | Type | [[Humanoids\|Humanoid]] | > | Species | [[Halfling]] | > | Race | [[Halfling\|Ghostwise]] | > | Birthplace | [[Chonga Woods]] | > | Birthday | Unknown | > | Nationality | Unknown | > | Languages | [[Common]], <br>[[Druidic]], <br>[[Gnomish]], <br>[[Halfling]] | > #### Game Build & Status > | Table Header | Table Header | > | ---- | --- | > | Mortality | Alive | > | Background | [[Outlander]] | > | Lifestyle | [[Expenses#Poor\|Poor]] | > | First Class | [[Druid]] | > | First Subclass | [[Druid\|Circle of the Moon]] | > #### Visual Characteristics > | Table Header | Table Header | > | ---- | --- | > | Skin Type | Normal | > | Skin Tone | Light Tan | > | Eye Color | Green | > | Hair Type | Normal | > | Hair Color | Dark Brown | > | Hair Style | Dreadlocks | > | Height | 3'9 ft. | > | Weight | 80 lbs. | > | Body Type | Mesomorphic | > | Creature Size | [[Small]] | > | Tattoo(s) | Tribal (Right Shoulder) | > | Piercing(s) | None | ### Early Life Xanpher never knew his parents. He was raised by a wandering druid [[Gnome|gnome]] named [[Krixi Phixis]] and was adopted into her tribe. ### Becoming An Adventurer Xanpher hails from a different dimension. Krixi and Xanpher were separated whilst fleeing from some powerful assailants. Krixi fell into another universe through a magic gateway. Xanpher searched desperately to find the gateway to another world—hoping it would lead him to her—but wound up in Yanis at the call of the three [[Lux Pantheon|moon goddess sisters]]. ### Goals & Ambitions #### Personal Quests > [!custom-xanpher-quests]- &nbsp; At Attention, Cadet! > - [ ] Find a teacher who can teach you to become more alert *(effectively unlocking the Alert Feat).* > [!custom-xanpher-quests]- &nbsp; Alchemical Elective > - [?] **Part 1 — Minor Monstrosity** > - [?] Learn to wildshape into a set of [[Monstrosities|monstrosities]] > - [ ] **Part 2 — Mega Monstrosities** > - [ ] Learn to wildshape into a powerful [[Monstrosities|monstrosity]] > [!custom-xanpher-quests]- &nbsp; Home Grown > - [ ] Research and partner with [[H01. Lutie Limerick|Lutie]] to grow various alchemical components at the [[Palla Fields Estate]]. > [!custom-xanpher-quests]- &nbsp; Pen Pal > - [ ] Xanpher would like to get to know [[H09. Feredir Celvavëa|Feredir]] from [[Bad Company]] to learn more about [[The Tavi\|the Tavi druidic tribe]]. > [!custom-xanpher-quests]- &nbsp; Plant Power > - [ ] Use *plant growth* or a similar spell to convert your [[Laku Bark|laku bark]] into a plant ally. - See the list of [[Origins Alpha - Party Quests|High Five's quests here]]. - See a list of completed quests at the bottom of this page under [[#### Completed Personal Quests]]. --- ### Accomplishments --- ### Abilities & Studies - [[H02. Xanpher's Wildshapes|Wildshapes]] #### Soulchain Abilities ##### Species > [!custom-player-yanima]- &nbsp; 01. Extra Lucky > Once per long rest, if you roll a 2 on a D20 roll, you may reroll. You must take the new roll—even if it's a 1 or a 2. ##### Background > [!custom-player-yanima]- &nbsp; 01. Exceptional Outlander > Once per long rest, you may make an [[Athletics]], [[Survival]], or [[Pan Flute]] skill check with advantage. > > You must elect to do so before knowing the outcome of the roll. ##### Class > [!custom-xanpher-yanima]- &nbsp; 01. The Druid's Saving Grace > Once per long rest, when you make one of your class saving throws, [[Abilities#Intelligence|Intelligence]] or [[Abilities#Wisdom|Wisdom]], you may roll with advantage. > > You must elect to do so before knowing the outcome of the roll. > [!custom-xanpher-yanima]- &nbsp; 02. Reactive Wildshape > Once per long rest, you may Wildshape as a reaction. > [!custom-xanpher-yanima]- &nbsp; 03. Wildshape Suspension > Once per long rest and after you've already initiated a wildshape, you may choose to suspend your wildshape form for a number of minutes equal to your [[Abilities#Wisdom|Wisdom]] modifier plus your proficiency bonus. > > While your wildshape is suspended in this way, time does not countdown on your wildshape form and it cannot be damaged. > > Once the suspension times out, or you re-initiate your wildshape form you will have the same hit points and form you initially selected and will not be able to suspend wildshape again until you've completed a long rest. > [!custom-xanpher-yanima]- &nbsp; 04. Wild Arcana > Once per long rest, you may choose to use a spell slot to wildshape instead of expending a wildshape use. You must use a spell slot of equivalent or greater level to the creature's CR you're wildshaping into. > > For example, if you want to wildshape into a Cave Bear, you'd need to expend a second level spell slot or two first level spell slots. Any creatures below CR 1 (such as those that are 1/2) require at least one first level spell slot to be expended. You may use higher level spell slots if no equal level slots are available. You may only use this feature to wildshape into [[Beasts|beast]] creatures. > [!custom-xanpher-yanima]- &nbsp; 05. Druidic Endurance > Once per long rest, immediately upon wildshaping, you gain temporary hit points equal to the CR of the creature you're wildshaping into plus your proficiency bonus. > > You may choose to add these temporary hit points to either your halfling form or wildshape form. --- ### Appearance Xanpher looks fit and youthful, with vine-like dreadlocks for hair, and a handmade wood and leaf chest plate. His left shoulder is covered by wooden mask used as a guard or pauldron, and his right shoulder is bare. Xanpher wears grass-spun, vine-like shorts, and walks around barefoot. --- ### Identity #### [[Personality Traits]] - Xanpher has a lesson for every situation, drawn from observing nature. - He feels far more comfortable around animals than people. - He once ran twenty-five miles without stopping to warn his clan of an approaching orc horde. (He’d do it again if I had to.) - He'll watch over his friends as if they were a litter of newborn pups. #### [[Ideals]] - **Nature.** <br>"The natural world is more important than all the constructs of civilization." *(Neutral Alignments)* - Survival. "Life is fleeting - it must be lived boldly, without regret." *(Chaotic Alignments)* #### [[Bonds]] - Xanpher will bring terrible wrath down on the evildoers who destroyed my homeland. - He is the last of his tribe, and it is up to him to ensure their names enter legend. #### [[Flaws]] - There’s no room for caution in a life lived to the fullest. - Xanpher is too enamored by ale, wine, and other intoxicants. - Assumes all halflings are telepathic. - Xanpher’s memories are fuzzy and he has trouble focusing sometimes. #### [[Faith\|Beliefs & Faith]] - Xanpher serves the following Moon Goddesses: - **[[Razzia]].** <br>Matronly warrior sister moon goddess of Yanis. - **[[Passol]].** <br>Motherly guardian sister moon goddess of Yanis. - **[[Camisade]].** <br>Maidenly trickster sister moon goddess of Yanis. %% #### [[Afflictions]] - Despair The character has disadvantage on death saving throws and on [[Abilities#Dexterity|Dexterity]] checks for initiative, and gains the following flaw: “I don’t believe I can make a difference to anyone or anything.” - Indefinite Madness (x3) “Achieving my goal is the only thing of interest to me, and I’ll ignore everything else to pursue it.” %% --- ### Factions - A founding member of the [[Guiding Bolt (Party)]] adventuring party - Honored as a 'Hero of [[Okarthel]], (has access to [[Fogah'ral Keep of Sililu]]) --- ### Significant Relationships #### Family - [[Krixi Phixis]] #### Allies - [[Alizia Raison]] - [[Dobbie]] - [[Grixis Grimblade Me'Esohonei]] - [[Jafarut Lunette]] - [[Ondrea Douxvin]] - [[Resreal Al'kasi]] #### Mentors - [[Ampitash Orannx]] - [[Egnacio Roric]] (high priest of the Selune temple in Palliveya) - [[Ix Luxade|Ahqmen Ix Luxade]] - [[Lathiil Qinthana]] (cleric of the Selune temple in Palliveya) - [[Ang Siqhit Qarmell Luxol|Qarmell Luxol]] - [[Qarra Luxzia|Atzl Qarra Luxzia]] - [[Qhel Luxade|Ahqmen Qhel Luxade]] - [[Qilla Luxol|Ang Ma Qilla]] #### Romances - [[Elena Swiftwind]] #### Enemies - [[Brinkel Levett]] - [[Kavi Raison]] - [[Qamar Pratto]] --- ### Achieved Information #### Completed Personal Quests > [!custom-xanpher-quests]- &nbsp; ✅ Roots To Return To > - [?] Grow a massive tree at or near your home base. %% ### GM Notes Xanpher is an Outlander who traveled from [World Name] to Numa. He was following an ally, Kirxi Phixis—a druid gnome who taught Xanpher the ways of druid magic. Growing up, Xanpher had a difficult time with his father. His father had a short temper and abused Xanpher when his patience was short. Xanpher doesn’t remember his mother at all. One day he met Kirxi and decided to run away with her. He studied druid magic with her for 5 years before a dragon man, named Koda, Kirxi and Xanpher got pulled to different worlds. They interacted with a magic rune that blasted them to different dimensions—Kirxi and Koda were gone for good and Xanpher landed in Numa. Due to the dimension shift, Xanpher’s memories are fuzzy and he has trouble focusing sometimes. #### Description Fit, youthful, handmade wood/leaf chest plate-clothing, left shoulder covered by wooden guard, right shoulder bare. Grass-spun shorts, web-spun shoes. #### Build intent: Hybrid spellcaster for support, damage and control. #### Wildshape discoveries: Poisonous snake - encountered @ age 19 Squirrel - common animals seen Spider - common animals seen Dire wolf - encountered w/ krixi @ age 16 Boar - encountered in hunt @ age 12 Raven - common animals seen Rat - common animals seen Brown bear - encountered alone @ age 7 Crocodile - saw in passing %%