# Sight Rot > [!info] Feat Details > | | | > |---|---| > | **Source** | Player's Handbook (2014) | > | **Categories** | Debuff | --- ## Description This painful infection causes bleeding from the eyes and eventually blinds the victim. ## Cause A beast or humanoid that drinks water tainted by Sight Rot must succeed on a DC 15 Constitution saving throw or become infected. ## Affliction(s) One day after infection, the creature's vision starts to become blurry. The creature takes a −1 penalty to attack rolls and ability checks that rely on sight. At the end of each long rest after the symptoms appear, the penalty worsens by 1 (to a maximum of -5). ## Cure Beyond of magic, Sight Rot can be cured using a rare flower called [[Eyebright]], which grows in some swamps. Given an hour, an [[Herbalist]] can turn the flower into one dose of ointment. Applied to the eyes before a long rest, one dose of it prevents the disease from worsening after that rest. After three doses, the ointment cures the disease entirely. ### Magical Cures - [[Greater Restoration]]