# Sight Rot
> [!info] Feat Details
> | | |
> |---|---|
> | **Source** | Player's Handbook (2014) |
> | **Categories** | Debuff |
---
## Description
This painful infection causes bleeding from the eyes and eventually blinds the victim.
## Cause
A beast or humanoid that drinks water tainted by Sight Rot must succeed on a DC 15 Constitution saving throw or become infected.
## Affliction(s)
One day after infection, the creature's vision starts to become blurry. The creature takes a −1 penalty to attack rolls and ability checks that rely on sight. At the end of each long rest after the symptoms appear, the penalty worsens by 1 (to a maximum of -5).
## Cure
Beyond of magic, Sight Rot can be cured using a rare flower called [[Eyebright]], which grows in some swamps. Given an hour, an [[Herbalist]] can turn the flower into one dose of ointment. Applied to the eyes before a long rest, one dose of it prevents the disease from worsening after that rest. After three doses, the ointment cures the disease entirely.
### Magical Cures
- [[Greater Restoration]]