# Ring of the Ram
> [!info] Item Details
> | | |
> |---|---|
> | **Category** | Rings |
> | **Rarity** | Rare |
> | **Attunement** | Yes |
> | **Source** | DMG p.193 |
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## Description
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges, sending a spectral ram's head hurling at one creature you can see within 60 feet of you. For each charge you spend, the target must make a DC 13 Strength saving throw. On a failed save, the creature takes 2d10 force damage per charge spent and is pushed 5 feet per charge away from you. On a successful save, the creature takes half as much damage and isn't pushed.
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## Properties
- 3 charges, regains **1d3 charges** daily at dawn.
- Action: expend 1–3 charges to send a spectral ram at one creature within 60 feet.
- Per charge spent: **2d10 force damage** + **5 feet of forced movement** (DC 13 Str save for half/no push).
- Requires attunement.