# Manual of Golems > [!info] Item Details > | | | > |---|---| > | **Category** | Wondrous Items | > | **Rarity** | Very Rare | > | **Attunement** | No | > | **Source** | DMG p.180 | --- ## Description This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly from a table. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes 6d6 psychic damage. To create a golem, you must spend the time and coin shown for the golem's type, working without interruption with the manual at hand and resting no more than 8 hours per day. Once you finish creating the golem, the book is consumed in eldritch flame. The golem animates under your control. Golem types and costs: Clay (30 days, 65,000 gp), Flesh (60 days, 50,000 gp), Iron (120 days, 100,000 gp), Stone (90 days, 80,000 gp). --- ## Properties - Requires a spellcaster with at least **two 5th-level spell slots** to use. - Attempting to read without qualification: **6d6 psychic damage**. - Spend the listed time and gp to **craft the associated golem**; the book is consumed after. - Golem types: Clay (30 days, 65,000 gp), Flesh (60 days, 50,000 gp), Iron (120 days, 100,000 gp), Stone (90 days, 80,000 gp). - No attunement required.