# Manual of Golems
> [!info] Item Details
> | | |
> |---|---|
> | **Category** | Wondrous Items |
> | **Rarity** | Very Rare |
> | **Attunement** | No |
> | **Source** | DMG p.180 |
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## Description
This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly from a table. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes 6d6 psychic damage.
To create a golem, you must spend the time and coin shown for the golem's type, working without interruption with the manual at hand and resting no more than 8 hours per day. Once you finish creating the golem, the book is consumed in eldritch flame. The golem animates under your control.
Golem types and costs: Clay (30 days, 65,000 gp), Flesh (60 days, 50,000 gp), Iron (120 days, 100,000 gp), Stone (90 days, 80,000 gp).
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## Properties
- Requires a spellcaster with at least **two 5th-level spell slots** to use.
- Attempting to read without qualification: **6d6 psychic damage**.
- Spend the listed time and gp to **craft the associated golem**; the book is consumed after.
- Golem types: Clay (30 days, 65,000 gp), Flesh (60 days, 50,000 gp), Iron (120 days, 100,000 gp), Stone (90 days, 80,000 gp).
- No attunement required.