# Staff of Thunder and Lightning > [!info] Item Details > | | | > |---|---| > | **Category** | Staves | > | **Rarity** | Very Rare | > | **Attunement** | Yes | > | **Source** | DMG p.204 | --- ## Description This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. It also has the following additional properties. When one of these properties is used, it can't be used again until the next dawn. Lightning: When you hit with a melee attack using the staff, you can cause the staff to unleash a bolt of lightning, dealing an extra 2d6 lightning damage to the target. Thunder: When you hit with a melee attack using the staff, you can cause the staff to emit a thunderclap audible out to 300 feet. The target must succeed on a DC 17 Constitution saving throw or become stunned until the end of your next turn. Lightning Strike: You can use an action to cause a bolt of lightning to leap from the staff's tip in a line that is 5 feet wide and 120 feet long. Each creature in that line must make a DC 17 Dexterity saving throw, taking 9d6 lightning damage on a failed save, or half as much on a successful one. Thunderous Clap: You can use an action to cause the staff to issue a deafening thunderclap audible out to 600 feet. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. Thunder and Lightning: You can use an action to use the Lightning Strike and Thunderous Clap properties at the same time. Doing so doesn't expend the daily use of those properties, only the use of this one. --- ## Properties - Functions as a **+2 magic quarterstaff**. - **Lightning** (1/dawn): extra 2d6 lightning damage on a hit. - **Thunder** (1/dawn): on a hit, DC 17 Con save or target is **stunned** until end of your next turn. - **Lightning Strike** (1/dawn): action, 120-ft line — DC 17 Dex save, **9d6 lightning damage**. - **Thunderous Clap** (1/dawn): action, 60-ft radius — DC 17 Con save, 2d6 thunder damage + **deafened 1 minute**. - **Thunder and Lightning** (1/dawn): use both Lightning Strike and Thunderous Clap simultaneously. - Requires attunement.