> [!warning] > This page is a work in progress. Information on this page is subject to change. # Mason ## Overview - **Primary Tool:** Mason's Tools - **Primary Ability:** [[Abilities#Strength|Strength]] - **Available Checks:** - Assess the structural integrity, age, or construction method of a stone structure - Identify stone types, quarry origins, or construction techniques from visual inspection - Detect hidden doors, concealed passages, or structural stress points in stonework - [[#Performing Masonry|Perform a masonry check]] ### Creation Types | **Creations** | **Description** | | --- | --- | | Walls & Fortifications | Defensive walls, battlements, parapets, and towers. Provide physical cover and structural defense; essential to castle and fortress construction. | | Flooring & Pavements | Stone floors, cobblestone paths, and decorative tilework. Durable surfaces suited to both functional and ornamental applications. | | Columns & Arches | Load-bearing structural elements critical to larger construction. Arches distribute weight and are hallmarks of advanced masonry technique. | | Sculptures & Monuments | Decorative and commemorative stonework carved from a single block or assembled from multiple pieces. May depict figures, crests, or events of historical significance. | | Enchanted Stonework | Magically reinforced or animated stone. May incorporate runic wards against damage, stone sentinel constructs, or permanent magical effects bound to the structure. | ### Ingredient Types | **Ingredients** | **Description** | | --- | --- | | πŸž› Dressed Stone | Quarried, cut, and shaped stone blocks ready for laying or carving. Processed from raw stone through chiseling, sawing, and grinding. Block quality determines load tolerance and finish. | | 🞚 Raw Stone & Rubble | Uncut stone, fieldstone, gravel, and construction rubble. Quarried, gathered from the landscape, or cleared from a site. Must be dressed before precision applications. | | 🞜 Mortar & Binding Agents | Lime mortar, hydraulic cement, pozzolan mixes, and mineral-based adhesives. Precise mixing ratios are critical β€” incorrect proportions result in weak joints, cracking, or water penetration. | ### Creation Cost & Time | **Mason Level** | **Creation Slots** | | --- | --- | | Level 0 –<br>Novice | 1 | | Level 1 –<br>Intermediate | 2 | | Level 2 –<br>Advanced | 3 | | Level 3 –<br>Superior | 4 | | Level 4 –<br>Master | 5 | All creation slots are utilized over an 8 hour period. | **Rarity** | **Masonry DC** | **Masonry Die** | **Slot Cost** | | --- | --- | --- | --- | | Common | 10 | 1d4 | 1 | | Uncommon | 15 | 1d6 | 1 | | Rare | 20 | 1d8 | 2 | | Very Rare | 25 | 1d10 | 3 | | Legendary | 30 | 1d12 | 4 | ### Performing Masonry > [!faq]- Masonry Creation Example > To construct a ***Runic Ward Pillar***, an Uncommon stone column inscribed with protective runes that imposes disadvantage on the attack rolls of undead creatures within 10 feet of it, follow the steps below: > > **1. Gather ingredients** > The ingredients for a Runic Ward Pillar are: > 🞜 Hallowed Mortar Mix (Binding Agent) > πŸž› Dressed Basalt Block > 🞚 Raw Basalt Stone > For this example, we'll assume Hallowed Mortar Mix has been purchased from a temple stonemason. > > **2. Roll a masonry check to determine the quality of construction and rune inscription.** > The DC is equal to... > *the rarity of the creation* β€” *your mason level* β€” *your [[Abilities#Strength|Strength]] modifier* (minimum of 0) β€” *your proficiency bonus* (only if proficient with Mason's Tools) > - Upon success, you waste no materials and the pillar is constructed to full specification. > - Upon [[#Failing A Masonry Check|failure]], you waste materials and the process takes longer. > > **3. Dress the stone.** > In this case, you succeed and now need to cut and shape a ***Basalt Block*** from raw stone, which costs 1d6 *Raw Basalt Pieces* β€” *Strength modifier* (minimum of 0) per pillar. > > **4. Add remaining ingredients.** > All other listed ingredients are consumed at a 1-to-1 ratio unless otherwise stated. > In this example, 1 batch of Hallowed Mortar Mix is consumed. ### Failing A Masonry Check On a failed masonry check, roll a *masonry die* β€” *your mason level* to see how many ingredients are lost (resulting in a minimum of 1). You must roll separately for both *dressed stone* and *raw stone & rubble*. For time wasted (resulting in a minimum of 1 hour), roll a *masonry die* β€” *your proficiency bonus* (only if you are proficient with Mason's Tools). ## Recipes Masonry construction plans are kept in architect's folios and builder's guild archives. Reference works include: - *The Builder's Standard* β€” Foundational techniques for walls, pavements, and basic structural elements. - *Stone & Spell: Enchanted Architecture* β€” Advanced methods for runic wards, animated constructs, and magically reinforced structures.