# Jolt
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | Cantrip |
> | **School** | [[Evocation]] |
> | **Casting Time** | 1 Action |
> | **Range** | 30 feet |
> | **Components** | V, S |
> | **Duration** | Instantaneous |
> | **Classes** | Artificer, Bard, Sorcerer, Warlock, Wizard |
---
## Description
A jolt of electricity springs from your hand towards a creature you can see within range. Make a ranged spell attack against the target. On a hit, the target takes **1d8 lightning damage**.
Alternatively, you can target a machine within range and temporarily turn it on, allowing it to function as if it were whelmed by a spirit or permanently enchanted. Machines targeted by this spell stay powered for 18 seconds before turning back off. For a machine to function using this spell, it must still be in working condition.
---
## At Higher Levels
This spell's damage increases by **1d8** when you reach 5th level (**2d8**), 11th level (**3d8**), and 17th level (**4d8**).