# Jolt > [!info] Spell Details > | | | > |---|---| > | **Level** | Cantrip | > | **School** | [[Evocation]] | > | **Casting Time** | 1 Action | > | **Range** | 30 feet | > | **Components** | V, S | > | **Duration** | Instantaneous | > | **Classes** | Artificer, Bard, Sorcerer, Warlock, Wizard | --- ## Description A jolt of electricity springs from your hand towards a creature you can see within range. Make a ranged spell attack against the target. On a hit, the target takes **1d8 lightning damage**. Alternatively, you can target a machine within range and temporarily turn it on, allowing it to function as if it were whelmed by a spirit or permanently enchanted. Machines targeted by this spell stay powered for 18 seconds before turning back off. For a machine to function using this spell, it must still be in working condition. --- ## At Higher Levels This spell's damage increases by **1d8** when you reach 5th level (**2d8**), 11th level (**3d8**), and 17th level (**4d8**).