# Compelled Duel > [!info] Spell Details > | | | > |---|---| > | **Level** | 1st | > | **School** | [[Enchantment]] | > | **Casting Time** | 1 Bonus Action | > | **Range** | 30 feet | > | **Components** | V | > | **Duration** | Concentration, up to 1 minute | > | **Classes** | Paladin | --- ## Description You attempt to compel a creature into a duel. One creature that you can see within range must make a Wisdom saving throw. On a failed save, the creature is drawn to you, compelled by your divine demand. For the duration, it has **disadvantage on attack rolls against creatures other than you**, and must make a Wisdom saving throw each time it attempts to move to a space more than 30 feet away from you. The spell ends if you attack any other creature, if you cast a spell targeting a hostile creature other than the target, if a creature friendly to you damages the target, or if you end your turn more than 30 feet away from the target. --- ## At Higher Levels This spell does not have an upcast effect.