# Compelled Duel
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 1st |
> | **School** | [[Enchantment]] |
> | **Casting Time** | 1 Bonus Action |
> | **Range** | 30 feet |
> | **Components** | V |
> | **Duration** | Concentration, up to 1 minute |
> | **Classes** | Paladin |
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## Description
You attempt to compel a creature into a duel. One creature that you can see within range must make a Wisdom saving throw. On a failed save, the creature is drawn to you, compelled by your divine demand. For the duration, it has **disadvantage on attack rolls against creatures other than you**, and must make a Wisdom saving throw each time it attempts to move to a space more than 30 feet away from you. The spell ends if you attack any other creature, if you cast a spell targeting a hostile creature other than the target, if a creature friendly to you damages the target, or if you end your turn more than 30 feet away from the target.
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## At Higher Levels
This spell does not have an upcast effect.