# Ray of Sickness > [!info] Spell Details > | | | > |---|---| > | **Level** | 1st | > | **School** | [[Necromancy]] | > | **Casting Time** | 1 Action | > | **Range** | 60 feet | > | **Components** | V, S | > | **Duration** | Instantaneous | > | **Classes** | Sorcerer, Wizard | --- ## Description A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes **2d8 poison damage** and must make a Constitution saving throw. On a failed save, it is also **poisoned** until the end of your next turn. --- ## At Higher Levels When you cast this spell using a spell slot of 2nd level or higher, the damage increases by **1d8** for each slot level above 1st.