# Searing Smite
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 1st |
> | **School** | [[Evocation]] |
> | **Casting Time** | 1 Bonus Action |
> | **Range** | Self |
> | **Components** | V |
> | **Duration** | Concentration, up to 1 minute |
> | **Classes** | Paladin |
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## Description
The next time you hit with a melee weapon attack during the spell's duration, your weapon flares with white-hot intensity, and the attack deals an extra **1d6 fire damage** to the target and causes the target to ignite in flames. At the start of each of its turns until the spell ends, the target must make a Constitution saving throw. On a failed save, it takes **1d6 fire damage**. On a successful save, the spell ends. If the target or a creature within 5 feet of it uses an action to put out the flames, or if some other effect douses the flames, the spell ends.
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## At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the initial extra damage dealt by the attack increases by **1d6** for each slot level above 1st.