# Binding Ice
*(Rime's Binding Ice)*
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 2nd |
> | **School** | [[Evocation]] |
> | **Casting Time** | 1 Action |
> | **Range** | Self (30-foot cone) |
> | **Components** | S, M *(a shard of ice or glass)* |
> | **Duration** | 1 minute |
> | **Classes** | Sorcerer, Wizard |
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## Description
A burst of cold energy emanates from you in a 30-foot cone. Each creature in that area must make a Constitution saving throw. On a failed save, a creature takes **3d8 cold damage** and becomes **restrained** by ice for 1 minute. On a successful save, a creature takes half as much damage and isn't restrained. A restrained creature can use its action to make a Strength (Athletics) check against your spell save DC. On a success, it breaks free. The ice also melts if the restrained creature takes any fire damage.
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## At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by **1d8** for each slot level above 2nd.