# Mind Spike
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 2nd |
> | **School** | [[Divination]] |
> | **Casting Time** | 1 Action |
> | **Range** | 60 feet |
> | **Components** | S |
> | **Duration** | Concentration, up to 1 hour |
> | **Classes** | Sorcerer, Warlock, Wizard |
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## Description
You reach into the mind of one creature you can see within range. The target must make a Wisdom saving throw, taking **3d8 psychic damage** on a failed save, or half as much on a successful one. On a failed save, you also always know the target's location until the spell ends, but only while the two of you are on the same plane of existence. While you have this knowledge, the target can't become hidden from you, and if it's invisible, it gains no benefit from that condition against you.
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## At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, the damage increases by **1d8** for each slot level above 2nd.