# Conjure Barrage
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 3rd |
> | **School** | [[Conjuration]] |
> | **Casting Time** | 1 Action |
> | **Range** | Self (60-foot cone) |
> | **Components** | V, S, M *(one piece of ammunition or a thrown weapon)* |
> | **Duration** | Instantaneous |
> | **Classes** | Ranger |
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## Description
You throw a nonmagical weapon or fire a piece of nonmagical ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 60-foot cone must succeed on a Dexterity saving throw. A creature takes **3d8 damage** on a failed save, or half as much damage on a successful one. The damage type is the same as that of the weapon or ammunition used as a component.
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## At Higher Levels
This spell does not have an upcast effect.