# Lightning Arrow > [!info] Spell Details > | | | > |---|---| > | **Level** | 3rd | > | **School** | [[Transmutation]] | > | **Casting Time** | 1 Bonus Action | > | **Range** | Self | > | **Components** | V, S | > | **Duration** | Concentration, up to 1 minute | > | **Classes** | Ranger | --- ## Description The next time you make a ranged weapon attack during the spell's duration, the weapon's ammunition, or the weapon itself if it's a thrown weapon, transforms into a bolt of lightning. Make the attack roll as normal. The target takes **4d8 lightning damage** on a hit, or half as much damage on a miss, instead of the weapon's normal damage. Whether you hit or miss, each creature within 10 feet of the target must make a Dexterity saving throw. Each of these creatures takes **2d8 lightning damage** on a failed save, or half as much on a successful one. The piece of ammunition or weapon then returns to its normal form. --- ## At Higher Levels When you cast this spell using a spell slot of 4th level or higher, the damage for both effects of the spell increases by **1d8** for each slot level above 3rd.