# Black Tentacles
*(Evard's Black Tentacles)*
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 4th |
> | **School** | [[Conjuration]] |
> | **Casting Time** | 1 Action |
> | **Range** | 90 feet |
> | **Components** | V, S, M *(a piece of tentacle from a giant octopus or squid)* |
> | **Duration** | Concentration, up to 1 minute |
> | **Classes** | Wizard |
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## Description
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into **difficult terrain**. When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take **3d6 bludgeoning damage** and be **restrained** by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage. A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
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## At Higher Levels
This spell does not have an upcast effect.