# Giant Insect
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 4th |
> | **School** | [[Transmutation]] |
> | **Casting Time** | 1 Action |
> | **Range** | 30 feet |
> | **Components** | V, S |
> | **Duration** | Concentration, up to 10 minutes |
> | **Classes** | Druid |
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## Description
You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a **giant centipede**, a spider becomes a **giant spider**, a wasp becomes a **giant wasp**, and a scorpion becomes a **giant scorpion**. Each creature obeys your verbal commands, and in combat, they act on your turn each round. The DM has the statistics for these creatures and resolves their actions and movement. A creature remains giant until the spell ends or until it drops to 0 hit points, at which point it reverts to its normal form and dies.
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## At Higher Levels
This spell does not have an upcast effect.