# Storm Sphere
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 4th |
> | **School** | [[Evocation]] |
> | **Casting Time** | 1 Action |
> | **Range** | 150 feet |
> | **Components** | V, S |
> | **Duration** | Concentration, up to 1 minute |
> | **Classes** | Sorcerer, Wizard |
---
## Description
A 20-foot-radius sphere of whirling air springs into existence centered on a point you choose within range. The sphere remains for the spell's duration. Each creature in the sphere when it appears or that ends its turn there must succeed on a Strength saving throw or take **2d6 bludgeoning damage**. The sphere's space is **difficult terrain**. Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. Make a ranged spell attack. You have advantage on the attack roll if the target is in the sphere. On a hit, the target takes **4d6 lightning damage**.
---
## At Higher Levels
When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by **1d6** and the lightning damage increases by **1d6** for each slot level above 4th.