# Create Spelljamming Helm
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 5th |
> | **School** | [[Transmutation]] |
> | **Casting Time** | 1 Action |
> | **Range** | Touch |
> | **Components** | V, S, M *(a gilded ship's wheel worth 5,000 gp)* |
> | **Duration** | Instantaneous |
> | **Classes** | Sorcerer, Warlock, Wizard, Artificer |
> [!tip] Source — Spelljammer
> This spell is from *Astral Adventurer's Guide* (Spelljammer: Adventures in Space).
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## Description
Holding the gilded ship's wheel that is the spell's material component, you touch a Large or smaller ship and convert the wheel into a **spelljamming helm**. The helm appears in an unoccupied space aboard the ship. If there's no unoccupied space, the spell fails. A spelljamming helm is a chair that allows a spellcaster to propel and steer a ship through space or air. While sitting in the helm and holding its wheel, a spellcaster can use the helm to propel and navigate the ship. The spellcaster must spend 1 spell slot of any level each hour to keep the helm functioning; if no spell slot is spent, the helm stops working until a spell slot is spent to reactivate it.
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## At Higher Levels
This spell does not have an upcast effect.