# Create Spelljamming Helm > [!info] Spell Details > | | | > |---|---| > | **Level** | 5th | > | **School** | [[Transmutation]] | > | **Casting Time** | 1 Action | > | **Range** | Touch | > | **Components** | V, S, M *(a gilded ship's wheel worth 5,000 gp)* | > | **Duration** | Instantaneous | > | **Classes** | Sorcerer, Warlock, Wizard, Artificer | > [!tip] Source — Spelljammer > This spell is from *Astral Adventurer's Guide* (Spelljammer: Adventures in Space). --- ## Description Holding the gilded ship's wheel that is the spell's material component, you touch a Large or smaller ship and convert the wheel into a **spelljamming helm**. The helm appears in an unoccupied space aboard the ship. If there's no unoccupied space, the spell fails. A spelljamming helm is a chair that allows a spellcaster to propel and steer a ship through space or air. While sitting in the helm and holding its wheel, a spellcaster can use the helm to propel and navigate the ship. The spellcaster must spend 1 spell slot of any level each hour to keep the helm functioning; if no spell slot is spent, the helm stops working until a spell slot is spent to reactivate it. --- ## At Higher Levels This spell does not have an upcast effect.