# Raise Dead
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 5th |
> | **School** | [[Necromancy]] |
> | **Casting Time** | 1 Hour |
> | **Range** | Touch |
> | **Components** | V, S, M *(a diamond worth at least 500 gp, consumed)* |
> | **Duration** | Instantaneous |
> | **Classes** | Bard, Cleric, Paladin |
---
## Description
You return a dead creature you touch to life, provided that it has been dead no longer than **10 days**. If the creature's soul is both willing and at liberty to rejoin the body, the creature returns to life with **1 hit point**. This spell also neutralizes any poisons and cures nonmagical diseases that affected the creature at the time it died. This spell doesn't, however, remove magical diseases, curses, or similar effects; if these aren't first removed prior to casting the spell, they take effect when the creature returns to life. The spell can't return an undead creature to life. This spell closes all mortal wounds, but it doesn't restore missing body parts. Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.
---
## At Higher Levels
This spell does not have an upcast effect.