# Create Homunculus
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 6th |
> | **School** | [[Transmutation]] |
> | **Casting Time** | 1 Hour |
> | **Range** | Touch |
> | **Components** | V, S, M *(clay, ash, and mandrake root, consumed, and a jewel-encrusted dagger worth at least 1,000 gp)* |
> | **Duration** | Instantaneous |
> | **Classes** | Wizard |
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## Description
While speaking an intricate incantation, you cut yourself with a jewel-encrusted dagger, taking **2d4 piercing damage** that can't be reduced in any way. You then drip your blood on the spell's other components and work them into a small, rough model of your likeness. If you die, the homunculus also perishes. You can have only one homunculus at a time. It uses the Homunculus stat block from the Monster Manual (it is a construct), except it has Intelligence, Wisdom, and Charisma scores of your choice of 10 or lower, and is linked to you telepathically.
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## At Higher Levels
This spell does not have an upcast effect.