# Harm
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 6th |
> | **School** | [[Necromancy]] |
> | **Casting Time** | 1 Action |
> | **Range** | 60 feet |
> | **Components** | V, S |
> | **Duration** | Instantaneous |
> | **Classes** | Cleric |
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## Description
You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes **14d6 necrotic damage**, or half as much on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its **hit point maximum is reduced** for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
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## At Higher Levels
This spell does not have an upcast effect.