# Wall of Thorns
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 6th |
> | **School** | [[Conjuration]] |
> | **Casting Time** | 1 Action |
> | **Range** | 120 feet |
> | **Components** | V, S, M *(a handful of thorns)* |
> | **Duration** | Concentration, up to 10 minutes |
> | **Classes** | Druid |
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## Description
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes **7d8 piercing damage**, or half as much on a successful save. A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes **7d8 slashing damage** on a failed save, or half as much on a successful one.
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## At Higher Levels
When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by **1d8** for each slot level above 6th.