# Sequester
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 7th |
> | **School** | [[Transmutation]] |
> | **Casting Time** | 1 Action |
> | **Range** | Touch |
> | **Components** | V, S, M *(powder of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp)* |
> | **Duration** | Until dispelled |
> | **Classes** | Wizard |
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## Description
By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes **invisible** and can't be targeted by divination spells or perceived through scrying sensors created by divination spells. If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn't grow older. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.
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## At Higher Levels
This spell does not have an upcast effect.