# Temple of the Gods
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 7th |
> | **School** | [[Conjuration]] |
> | **Casting Time** | 1 Hour |
> | **Range** | 120 feet |
> | **Components** | V, S, M *(a holy symbol worth at least 5 gp)* |
> | **Duration** | 24 hours |
> | **Classes** | Cleric |
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## Description
You cause a temple to shimmer into existence on ground you can see within range. The temple must fit within an unoccupied cube of space, up to 120 feet on each side. The temple remains until the spell ends. It is dedicated to whatever god, pantheon, or philosophy is represented by the holy symbol used in the casting. You make all decisions about the temple's appearance. The interior is enclosed by a floor, walls, and a roof, with one door granting access to the interior and as many windows as you wish. Only you and any creatures you designate when you cast the spell can open or close the door. The temple's interior is an open space with an idol or altar at one end. You decide whether the temple is illuminated and whether that illumination is bright or dim light. The smell of burning incense fills the air within, and the temperature is mild. The interior is furnished as you choose. Any creature of an alignment you choose can't enter the temple, and such creatures take 5d6 radiant or necrotic damage (your choice when you cast the spell) when they try to enter. Every undead creature that enters the temple takes 5d6 radiant or necrotic damage (your choice when you cast) when it enters.
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## At Higher Levels
This spell does not have an upcast effect.