# Dominate Monster
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 8th |
> | **School** | [[Enchantment]] |
> | **Casting Time** | 1 Action |
> | **Range** | 60 feet |
> | **Components** | V, S |
> | **Duration** | Concentration, up to 1 hour |
> | **Classes** | Bard, Sorcerer, Warlock, Wizard |
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## Description
You attempt to beguile a creature that you can see within range. It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw. While the creature is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as "Attack that creature," "Run over there," or "Fetch that object." If the creature completes the order and doesn't receive further direction from you, it defends and preserves itself to the best of its ability. Each time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.
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## At Higher Levels
This spell does not have an upcast effect.