# Imprisonment
> [!info] Spell Details
> | | |
> |---|---|
> | **Level** | 9th |
> | **School** | [[Abjuration]] |
> | **Casting Time** | 1 Minute |
> | **Range** | 30 feet |
> | **Components** | V, S, M *(a likeness of the target and a special component worth at least 500 gp per Hit Die of the target)* |
> | **Duration** | Until dispelled |
> | **Classes** | Warlock, Wizard |
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## Description
You create a magical restraint to hold a creature that you can see within range. The target must make a Wisdom saving throw. On a successful save, the target is immune to this spell if you cast it again. On a failed save, the target is bound by the spell; if the target is immune to being restrained, it is also unaffected. While affected by this spell, the creature doesn't need to breathe, eat, or drink, and it doesn't age. Divination spells can't locate or perceive the target.
When you cast the spell, you choose one of the following forms of imprisonment: **Burial**, **Chaining**, **Hedged Prison**, **Minimus Containment**, or **Slumber**. Each form has different conditions and a different special material component. See the PHB for the full description of each form. A *wish* spell can free the target if the wish duplicates the effect of a spell that can end the imprisonment.
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## At Higher Levels
This spell does not have an upcast effect.